Actors have a default origin of (0, 0), so there's no need of
setting those explicitly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/651
this._fadeFactor = params.fadeFactor;
this._radialEffect = Clutter.feature_available(Clutter.FeatureFlags.SHADERS_GLSL) && params.radialEffect;
if (this._radialEffect)
- this.actor = new RadialShaderQuad({ x: 0,
- y: 0,
- reactive: params.inhibitEvents });
+ this.actor = new RadialShaderQuad({ reactive: params.inhibitEvents });
else
- this.actor = new St.Bin({ x: 0,
- y: 0,
- opacity: 0,
+ this.actor = new St.Bin({ opacity: 0,
style_class: 'lightbox',
reactive: params.inhibitEvents });